Research Article

Combining 360° Video and Camera Mapping for Virtual Reality: An Innovative Solution

Hung Sun 1, Tsun-Hung Tsai 2 * , Ke Jiang 3
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1 Department of Digital Multimedia Design, China University of Technology, Taipei, Taiwan2 Shih Chien University, Taipei, Taiwan3 Sophon Ltd, Taichung, Taiwan* Corresponding Author
Educational Innovations and Emerging Technologies, 2(2), June 2022, 39-45, https://doi.org/10.35745/eiet2022v02.02.0004
Published: 30 June 2022
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ABSTRACT

Changing the framework of traditional video with limited viewing angles, 360° photo/video provides an immersive viewing experience. 360° video is one of the applications and the most important feature of virtual reality for immersion and the feeling of being in another space. However, when viewing 360° videos with a head-mounted display, the viewer feels like a fixed rotatable camera, and the viewer's movement does not change the viewing angle of the object, which greatly reduces the spatial immersion required for virtual reality. Therefore, we propose a solution that maintains high-quality graphics and low hardware demands and supports 6DoF head-mounted displays. Through the camera mapping function in the 3D animation software, 360° surround video is projected into a 3D sphere to create a simple 3D object that corresponds to the shape of the object in the image. With pristine video quality and a realistic 3D spatial perspective, it provides better virtual reality immersion than 360° video and is not as complex as a full 3D virtual reality environment. In the future, 3D scanning and photogrammetry can be integrated to reconstruct a more easily applied 3D virtual reality environment.

CITATION (APA)

Sun, H., Tsai, T.-H., & Jiang, K. (2022). Combining 360° Video and Camera Mapping for Virtual Reality: An Innovative Solution. Educational Innovations and Emerging Technologies, 2(2), 39-45. https://doi.org/10.35745/eiet2022v02.02.0004